Microsoft Labs has released a new version of HDView which now has evolved to a high dynamic range, high resolution image viewer.
The most apparent new features are:
- the possibility to use 8-, 16-, or 32 bit (HDR) images.
- New high dynamic range adaption methods: "auto-contrast" and "realtime tonemapping", enabling an adequate display of HDR images.
This feature comes with a price to pay: You need a reasonably modern GPU which supports pixelshader 2.0 or above. If your GPU doesn't support it, you can still explore the images but you can't use the auto-contrast or tonemapping feature. - a new viewing type: fisheye mode. This is very helpful if you have to display a very wide viewing angle, but it is also fun just to play with...
Also, there are a lot of not so apparent things that changed without being noticeable at first glance:
- Color management: You can embed color profiles which will ensure that the images are best possible viewed on your specific hardware (monitor)
- You can directly use KML Photo Overlays. This means, images prepared for Google Earth display can be viewed in HDView
- The 3DConnexion device and the XBox controller can be used as an input device
- etcetc... Read more about the new version at the HDView blog!
Demonstration and test samples:
Spherical HDR panoramas at http://hdview.at/hdr
(click image to open list of HDR panoramas)
NY Rooftop by Christian Bloch, EdenFX
KML Photo Overlay examples,
Images are served directly from the gigapan.org site:
(click image to open)
Original GigaPan image